Hello all, I hope everyone is doing wonderfully. As always sorry for the slow updates. But I promise you that I am hard at work, trying to add more and more to the game. As we all know, juggling life responsibilities always make working on the fun stuff a little tricky, but we have to power through. And that is just what I have been doing.
But as for game news, I am currently working on the submission for this years Magfest. So fingers crossed that you see me there. I integrated a cool mechanic where the player has a chance to dodge a random encounter if the player is not ready to fight. Giving more freedom to whether you want to fight or explore. I also got a lot of work done on some more special moves.
But the big one is a complete overhaul to the movement system. If this works out, movement in the game and how the player interacts with the environment will be much better. I hope to have this done by Magfest, but there are a lot of kinks to smooth out before its ready. There is so much to do, but I will keep chugging along until its all done!
Until next time, stay tuned!