I have to get better at updating

Hello all, I hope everyone is doing wonderfully. As always sorry for the slow updates. But I promise you that I am hard at work, trying to add more and more to the game. As we all know, juggling life responsibilities always make working on the fun stuff a little tricky, but we have to power through. And that is just what I have been doing.

But as for game news, I am currently working on the submission for this years Magfest. So fingers crossed that you see me there. I integrated a cool mechanic where the player has a chance to dodge a random encounter if the player is not ready to fight. Giving more freedom to whether you want to fight or explore. I also got a lot of work done on some more special moves.

But the big one is a complete overhaul to the movement system. If this works out, movement in the game and how the player interacts with the environment will be much better. I hope to have this done by Magfest, but there are a lot of kinks to smooth out before its ready. There is so much to do, but I will keep chugging along until its all done!

Until next time, stay tuned!

The Site is officially live!

We’ve got a long way to go in this year for promotion, but the first step is done. We have a website. Now I just have to fill it with stuff when I’m not working on the game itself.

Which brings me to news about that. The next area is near completion, and it ended up being a bigger area than expected. Between deciding to add and extras section to Somnos Mansion and story line elements calling for 5 songs instead of my original 3 it have been a busy time indeed. But it will be worth it!

Stay tuned!