Retro World is over!

Welp, another convention comes to a close. It was a little on the slow side, but what it lacked in quantity, it more than made up in quality. All the people that stopped by to check out the booth were super awesome and supportive. Some even had very helpful feedback to offer!

Also a super special shout out to my vendor neighbors (in no particular order):

Fae – https://www.edenparktales.com/
A self published and very fun TTRPG where you play the monsters just trying to survive!

Retro Casual – https://retrocasual.com/
A game developer of a bunch of very fun games that I had the privilege to try.

Star Punch Studios – http://starpunchstudios.com/
A developer making a super fun Puyo Puyo like game.

Dennel Cake – https://www.dennelcake.com
An independent video game company that has made a few game, but the one I played was a cool high speed beat em up.

Unstable Studio – https://www.instagram.com/unstablestudioarts/
An artist making comics and photography!

I hope to see any and all of them in the future! Hopefully I’ll have some fun game news in the near future.

-Stay tuned!

Retro World and Other Conventions

Hi All, Retro World is coming up in a week and a half. If you’re from the Connecticut area, stop by and say. Maybe even give the game a try.

Additionally, I just submitted to Magfest 2025. But I am nervous, the Demo is admittedly not too much different than last years. Mostly just performance updates so I don’t know if I will get in. With any luck I’ll be there but with a much improved table presentation.

Finally feels like I’m starting to get moving again!

It has been a doozy of a summer so far. Some minor to major family emergencies have taken a lot of my attention and time away from continued work on the game, but I haven’t given up. The good news if I have been making some increasingly productive progress of game things over the last few weeks. And with a small amount of luck I will continue on this productive streak for a while.

A new town is fully finished and playable. One down, so many more to go. The sleepy town of Somnos. Where the people really long for a nap.

Time flies when you’re having… too much of everything!

Oh my stars and garters, I can’t believe that it has been four months since my last update. My apologies but way too long of a story short, life just kinda exploded a little bit. Some crappy things but also some really good things. All the while, I have been trying to chip away at completing more work on the game. It hasn’t been much progress unfortunately, but at least it’s still progress.

I am hoping in the near future to get the game listed on steam so it will be easier for people to have access to the demo. So working on the business and taxes side of things, as boring as that is, has been the current focus.

With any luck I can eventually post some more substantial updates soon!

In a flash it was done!

Well this weekend was a blur. But it was really great. Got to see some amazing indie games being made. As well as catch up with some friends and see how far their games have come along!

Sliced Kiwi Studios with Chess X Mate.

And Game Joy with Chroma Quest.

But thank you to everyone on the MVIS staff. They were super helpful! And thank you to everyone who played the demo!

Oh, also the final tallies with which cards did the best were:
Kodoku: 33
Block: 30
Schaden: 19
David: 18

Looks like Kodoku is the popular boy!