Hi All! I hope everyone’s new year is treating the well so far. As always, I am hard at work trying to get things ready for Mag Fest. It’s only a week away, yikes! The good news is that at least I am on track for that.
But here’s the kind of bad news. The Kickstarter is being postponed for a while. I wanted the game to be relatively past a certain level of completion before I started looking for outside funding. I wanted to do it this way in order to be able to keep to some semblance of a release window. However, due to a pretty severe memory bug that I discovered, it set me back a few months. The silver lining is that it was discovered now and I am reasonably certain that it is squashed. But between it just being me working on this project as well as life and work always being a thing, it took a few months to tackle it.
Now that I am hopefully fully past that issue, I can return to creating new areas, music, skills and what not. As well as do all the work needed to prepare for a successful launch of the Kickstarter campaign. My target is August, let’s just hope I can succeed in getting that done. Regardless, I am sorry for all of the delays in both the Kickstarter and regular updates. I hope to fix both of these things in the coming year.
In the meantime, expect to see some posts for Mag fest in the next week! Thanks for stopping by and Stay tuned for more!